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On Tue, 4 Dec 2001 13:51:41 +0200, "Nekar Xenos" <j-p### [at] citywalkcoza> wrote:
>Any help will be greatly appreciated.
You can make grid of spheres according to trace() intersections. Radius of
spheres is radius of smoth beveled text. If you don't like it you can check
utils at http://www.povray.org/links/3D_Programs/Fonts_and_Font_Utilities/
ABX
--
#declare _=function(a,b,x){((a^2)+(b^2))^.5-x}#default {pigment{color rgb 1}}
union{plane{y,-3}plane{-x,-3}finish{reflection 1 ambient 0}}isosurface{ //ABX
function{_(x-2,y,1)|_((x+y)*.7,z,.1)|_((x+y+2)*.7,z,.1)|_(x/2+y*.8+1.5,z,.1)}
contained_by{box{<0,-3,-.1>,<3,0,.1>}}translate z*15finish{ambient 1}}//POV35
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